This information has come from testlive, and is in preparation of giving the tos a boot, and fixing storm crown bck to a constant 700-800 tick every 3secs alone wit chance on 1400crits. Tos will shortly be getting a boost looks like.
From Testlive
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Quote:
Originally Posted by Quasimodo
Have no possibility to post on US forums, but with hope that someone repost it there.
Tos feedback:
Stormcrown:
Coeficients should be significally increased.
Redesign storm regalia feat, remove increasing stormcrown damage from regalia, instead increase teamwide regalia effect for each point. Managain keep same, number of targets - +1 per feat in regalia
Add to stotm throne 25% chance of applying elemental torment debuff from stormthrone hit for 2nd point and 50% for 3hd.
Expected stormcrown numbers: 1000-1200crit 500-700hit, for throne - same, but 50%less
Idol of set:
Symbolic idol of set should stack up to 12, add +1 target for symbolic idol
Add additional taggets to ifol from spellweaving
Vegenful idoll from spellweaving should have 12 targets
Make priest stats influence idoll damage same way as it done for demonolog pets.
Eye of storm:
Decrease cooldown to 5min (same as transmution)
Fix invulnerability againist ranged attacks. tooltip shows +150% againist ranged, but ranged attacks do same damage with eyes running and without. Expected behavior: heal from ranged attacks.
Divide & Conquer line
Decrease cooldown to 2min. Revert D&C to 1.04 scheme - each teammember with specific division should increase stack of corresponding budff. (Now - only single buff and single debuff applyed)
Shock & awe - make schema more clear. Make S&A elemental debuff stackable with all other elemental debuffs, make applying rate higher (for 5 points - 75-100% chance on hit/spellhit)
Curse of set:
Left Elemental ruin portion unchanged, replace curse of set portion with applying -25% received healing debuff (Variations: debuff, which prevent healing by "big" heals, debuf which turns 64/sec group heals into 64/sec DoT)
Lighting sparks
Should be 12-targets AoE.
Sets lifespark
Decrease cooldown
Aura of nebthu
Increase spell base damage or coeficients.
Triumfant life of set
Increase base damage or number of pulses.
Grounfing charge
Rebuild to apply 10% snare per feat with 50-75%chance
Faitful of set
Make it own hot, stackable with "cone" hots. (explanation: to prevent overriding of more potent hot by less potent and make it stackable with BS improved coneheals)
Pilar lighting
Increase number of targets +1 with 1 point, +3 with 2 +6 with 3. Increase radius by 2m per featpoint
Inner Charge
Extentd it to lightingspark and charged blast. Make crit boost effect stay for 6-10sec. (my vision: when you cast innercharge, you received 60sec buff "100% chance of innercharge on self on LS" and innercharge, triggered by LS is 6-10sec buff, gaining 100% crit to LS, CB, LSp, aura? )
Fury of storm
Expand area of coverage to LS, LSp, CB. Increase critical damage by 10% per featpoint
Column lighting
Remove number of targets limitation on column hit. Improve Lighting arc to pulse to +1 target per feat near target, affected by arc (similar necromancer spell)
Puppets of set
Increase number of targets to 10
Cyclones
Make priest stats influence cyclone same way as demonolog influence his summon
Add mana damage, equal to HP damage for 2nd level of cyclones, add same stamina damage for 3hd level.
Extens cyclones to pulse column spell between cyclones if more than 1 syclone running. Increase cyclone lifetime by 50%. (Variation: make column spell pulsing also between cyclone and idoll, make it pulsing between cyclone and any pet in group)
lmfao , of all the classes they choose to redo . felujara topping both the healing eter and dps meters isnt enough in comparrison to some of the gimped classes, seriously funcom needs to take their head out of their asses and fix some classes that are totally fucked instead of re ubering a tos who is fine atm and can kill just fine.
Age of Casters for the win